The Final Push


For this project our group had to complete this game within a four week time frame. While there were some headaches that prevented the project from moving forward, overall I would say we came out with a decent result. The final build of the game is essentially what we were expecting to release since our group first met, and personally(LlamaChow) I would say that's something to be proud of seeing it's the first time any of us have worked together. 

In terms of major changes to the game, the multiplayer function finally decided to cooperate and is in a consistent state where it is producing results we would expect. With this stability our UI is also improved in the fact that every counter accurately tracks points for its proper player. 

Final Iteration

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