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Devlog
Playtesting
October 09, 2022
by
LlamaChow
One of the requirements for this project was to get feedback from our peers. This is one of the best chances to get feedback about the overall design of our game, as well as taking note of any bugs th...
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The Next Steps
October 09, 2022
by
LlamaChow
I feel our little group did fairly well on this project. While we may not have released the next big indie game, this was the first time for us to both work in a group, and experiment with creating a...
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The Final Push
October 09, 2022
by
LlamaChow
For this project our group had to complete this game within a four week time frame. While there were some headaches that prevented the project from moving forward, overall I would say we came out with...
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Getting the Game Out
September 29, 2022
by
LlamaChow
Working on this game for a bit helped the team to flesh out a few ideas towards the general aesthetic and feel of this game. When it comes to core of the game, we landed on the idea of making the game...
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Feeling Things Out
September 29, 2022
by
LlamaChow
Since the project announcement there were a few ideas we had in mind as a team from the beginning. We wanted the game to be a shooter game, something along the lines of Duck Hunt . The intention was t...
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